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  #1  
Old 1st June 2009
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Post Speedoku Updates

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1 Jun 2009
  • Shapes in the Legend box now correspond to the position of the keypad.
  • Introduced score threshold for Normal and Hard difficulty levels. In these levels, you will lose if your score falls below zero. Accordingly, the initial score is 500 and 200 for Normal and Hard levels respectively. This translates to roughly 5 incorrect answers for Normal level and 2 incorrect answers for Hard. For Easy level, this does not apply. So relax if you are new to Speedoku.
  • Increased penalty points for incorrect answers
  • You can now switch between play modes in the game lobby.
  #2  
Old 3rd July 2009
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Default Re: Speedoku Updates

3 Jul 2009
  • In Blitz and Arena, players will never join puzzles that are *almost* completed.
  • The "Already joined match" problem should be fixed.
  • Fixed incorrect deduction of Arena time. If you encountered this problem, please email us.
  #3  
Old 7th July 2009
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Default Re: Speedoku Updates

7 Jul 2009
  • Increased the penalty points awarded per difficulty level to further discourage the trial-and-error technique
  • Playing in Blitz mode can also earn awards now! Check out the description of each award for more details.
  • Increased the time given for every Arena pass
  • Added more awards, go get'em!
  #4  
Old 15th July 2009
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Default Re: Speedoku Updates

15 Jul 2009

Rejoice, Speedoku sadists! We have just added another difficulty level, INSANE! Try it out in PvP playing mode now.
  #5  
Old 22nd October 2009
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Default Re: Speedoku Updates

22 Oct 2009

More awards added:
- Speedoku Hero (Completed 5000 Arena puzzles)
- Speedoku Legend (Completed 10000 Arena puzzles)

Now all top 10 finishers for Arena will be rewarded. More plays, more rewards!

4th ~ 6th -- 500 Viwawa Cash
7th ~ 10th -- 250 Viwawa Cash
  #6  
Old 1st April 2010
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Default Re: Speedoku Updates

1 Apr 2010
  • Made joining of Blitz / Arena matches more robust (to minimize "error loading match" occurrences)
  • If player encounters "error loading match" for Arena, XP and Gold will not be deducted.
  #7  
Old 14th July 2010
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Default Re: Speedoku Updates

14 Jul 2010
  • For all you speed(oku) freaks, you can now click on the bubbles showing your points and combos to make it disappear instantly. Saves you half a second now!
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