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Unread 22nd November 2012
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Default Comprehensive Wahjong Guide

Dear all, I will be building a comprehensive Wahjong guide.

***Note: This will probably take quite some time, please kindly bear with it... ***

Pictures will be uploaded to illustrate my description and explanation whenever possible.

Preliminary knowledge

Step 1: Know Your Tiles.

Circle Tiles (筒子牌): Numbered 1 to 9

Bamboo Tiles (索子牌): Numbered 1 to 9

Character Tiles (萬子牌): Numbered 1 to 9

Honor Tiles (字牌): Consist of Wind and Dragon Tiles

Wind Tiles (風牌): Consist of East (), South (), West (西) and North ()

Dragon Tiles (箭牌 或者 三元牌): Consist of Red (紅中), Green (發財) and White (白板)

Extra Tiles: Consist of Flower, Season, and Animal

Flower Tiles: Consist of Plum (), Orchid (), Chrysanthemum () and Bamboo ()

Season Tiles: Consist of Spring (), Summer (), Autumn () and Winter ()

無論廣東話定係普通話,Flower Tiles 同埋 Season Tiles 都冚吧唥叫做 ‘花牌’。

Animal Tiles (動物牌) (Only applicable to Singapore Rules): Consist of Cat, Mouse, Cockerel and Centipede

Note: There are 4 identical pieces for every type of tile mentioned above, with the exception of the extra tiles. For instance, there are 4 Red Tiles and 4 Green Tiles.

Step 2: Understand Basic Terminologies

A match consists of 4 rounds. This means that the game will come to a halt after 4 rounds have been completed when you play with your friends using real Mahjong tiles, and the winnings/losses of each player will be consolidated. However, this does not apply in Viwawa and you can keep playing matches after matches as long as your stamina allows.

Round 1: Prevailing Wind is East
Round 2: Prevailing Wind is South
Round 3: Prevailing Wind is West
Round 4: Prevailing Wind is North

Identification of prevailing wind: The prevailing wind of the round can be easily identified by reading the Chinese character on a separate piece of standalone tile placed on the bottom-right corner of the game screen.

Basically, Round 2 will commence only after Round 1 is completed and so on and so forth.

'When will a round be completed???' Well, a round will be completed if and only if every player has finished their job as a dealer.

In Viwawa, the first dealer is always chosen as the owner of the game by default. He/she will hold on to this title until he/she loses the game and the role will be passed on to the next player on his/her right. *Anti-clockwise rotation*

Identification of dealer: The dealer will be the player with the dice image appearing beside his/her gamer ID.

Last edited by DR_revived; 30th November 2012 at 06:18 PM.
  #2  
Unread 22nd November 2012
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Default Re: Comprehensive Wahjong Guide

How to play Wahjong?

At the beginning of the game, every player will have 13 tiles in his/her hand with the exception of the dealer who has 14 tiles in his/her hand.

**The dealer will first discard one tile followed by the player on his/her right who will then draw a new tile and discard any tile that he/she deems to be useless to him/her. If any player draws an extra tile, he/she will need to draw a replacement tile (done automatically by the Viwawa Wahjong server) and discard one tile thereafter.**

The above routine, enclosed by the double asterisks, will continue until a disruption occurs.

Types of disruption:

1) Chow (廣東話:, 普通話:, 但係我比較鍾意講 ‘’。哈哈哈)

This happens when the player on your left discards a tile (which belongs to either the Circle, Bamboo or Character suit) that can be used to form a sequence with any 2 tiles in your hand of the corresponding suit. For example, if Player A discards a '1-Circle' tile, Player B can opt to Chow if he/she has '2-circle' and '3-circle' tiles in his/her hand. He/she will need to discard one tile after this operation.

2) Pong ()

This happens when any player in the game discards a tile that can be used to form a trio with 2 of the tiles in your hand. A trio is a set of 3 identical tiles. For example, if Player C discards a 'North-Wind' tile, Player D can opt to Pong if he/she has 2 'North-Wind' tiles in his/her hand. He/she will need to discard one tile after this operation.

3) Kong ()

This happens when any player in the game discards a tile that can be used to form a set of 4 identical tiles with 3 of the tiles in your hand. For example, if Player E discards a '9-Bamboo' tile, Player G can opt to Kong if he/she has 3 '9-Bamboo' tiles in his/her hand. He/she will need to draw a replacement tile (done automatically by the Viwawa Wahjong server) and discard one tile after this operation.

4) Winning the game (食糊) (to be discussed in the next section)

Last edited by DR_revived; 30th November 2012 at 11:02 PM.
  #3  
Unread 22nd November 2012
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Default Re: Comprehensive Wahjong Guide

How to win a game of Wahjong?

To win a game, you need to have:

1) a pair of 'eyes' (眼) AND

A pair of 'eyes' is a pair of 2 identical tiles.

2) 4 melds

A meld can either be:

a) a sequence of 3 tiles (順子) OR

b) a pong (刻子) OR

c) a kong (槓子)

In other words, a player will win the game with 14 tiles ultimately.

*Assuming the winning hand does not consist of any meld that is a kong...

Last edited by DR_revived; 30th November 2012 at 05:55 PM.
  #4  
Unread 22nd November 2012
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Default Re: Comprehensive Wahjong Guide

Wahjong Scoring System

Tai / Faan ( / ) are terms used for calculating the number of points scored by the winning player in Mahjong. 'Faan' is more commonly used by the Cantonese. For convenience, I shall use 'Tai' throughout this guide.

A game room preset with a '5-tai' rule will require your winning hand (together with the extra tiles owned by you) to be worthed at least '5-tai' before you can declare a win. Generally, more tai-s will be awarded to players with more sophisticated winning hands.

Tai-s computation for Extra Tiles

With reference to the first post,

Flower Tiles: Consist of Plum (), Orchid (), Chrysanthemum () and Bamboo ()

Season Tiles: Consist of Spring (), Summer (), Autumn () and Winter ()

To add on to that, Plum is denoted '1', Orchid is denoted '2', Chrysanthemum is denoted '3' and Bamboo is denoted '4'.

In the same spirit, Spring is denoted '1', Summer is denoted '2', Autumn is denoted '3' and Winter is denoted '4'.

Each extra tile (which includes the Animal Tiles) holds a value of 1 tai.

Furthermore, if a player owns a set of Flower Tiles or Season Tiles, he/she will be entitled to a bonus add-on of 1 tai.

Consider the following scenario.

Player A (dealer): Associated number = 1
Player B (on the right of Player A): Associated number = 2
Player C (opposite of Player A): Associated number = 3
Player D (on the left of Player A): Associated number = 4

Therefore, if Player A manages to draw a Plum tile and a Spring tile, Player A will be entitled to a bonus add-on of 2 tais because Plum tile and Spring tile are both denoted as '1' which corresponds to the number that Player A is associated to.

Tai-s computation for Honor Tiles melds

Each meld of dragon tiles holds a value of 1 tai.

Each meld of prevailing wind tiles holds a value of 1 tai.

Next, I shall introduce a new terminology known as the seat wind. I choose to introduce the term at this juncture instead of the first post is because I feel that it is more appropriate for me to do so here since this concerns about scoring.

With that, each meld of seat wind tiles holds a value of 1 tai.

Once again, consider the following scenario.

Prevailing Wind = West

Player A (dealer): Associated seat wind = East
Player B (on the right of Player A): Associated seat wind = South
Player C (opposite of Player A): Associated seat wind = West
Player D (on the left of Player A): Associated seat wind = North

So, if Player A owns a meld of West Wind and also a meld of East Wind (regardless whether is it concealed or exposed), Player A will be entitled to a bonus add-on of 2 tais.

Tai-s computation for Sophisticated Winning Hands

Sequence Hand (平胡) = 4 tai

All Chow (臭平胡小平胡) = 1 tai

Note to admin: A Sequence Hand is only worthed 1 tai in HongKong rules actually, regardless whether the winning player owns any Flower or Season Tiles.

All Pong (對對胡碰碰胡) *喺香港,比較多人講 ‘對對胡’。

HongKong rules = 3 tais
Singapore rules = 2 tais

7 Pairs (七對子)

HongKong rules = 3 tais
Not applicable to Singapore rules

Pure Suit (清一色)

HongKong rules = 6 tais
Singapore rules = 4 tais

Mixed Suit (混一色半色) *喺香港,比較多人講 ‘混一色’。

HongKong rules = 3 tais
Singapore rules = 2 tais

Pure Honors (字一色)

HongKong rules = 8 tais
Singapore rules = 6 tais

Three Lesser Scholars (小三元)

HongKong rules = 4 tais
Singapore rules = 3 tais

Three Great Scholars (大三元)

HongKong rules = 6 tais
Singapore rules = 10 tais

Four Lesser Blessings (小四喜)

HongKong rules = 6 tais
Singapore rules = 4 tais

Four Great Blessings (大四喜)

HongKong rules = 9 tais
Singapore rules = 13 tais

Hidden Treasures (四暗刻)

HongKong rules = 13 tais
Not applicable to Singapore rules

Nine Gates (九蓮寶燈九子連環)

HongKong rules = 13 tais
Not applicable to Singapore rules

7 Consecutive Pairs ()

HongKong rules = 13 tais
Not applicable to Singapore rules

Pure Terminals (清老頭)

HongKong rules = 13 tais
Not applicable to Singapore rules

Thirteen Terminals (十三幺)

HongKong rules = 13 tais
Singapore rules = 13 tais

Earthly Hand (地胡)

HongKong rules = 6 tais
Singapore rules = 13 tais

Heavenly Hand (天胡)

HongKong rules = 6 tais
Singapore rules = 13 tais

Tai-s computation for Special Scenarios

Self-draw (自摸) = 1 tai

Rob Kong (搶槓) = 1 tai

Last edited by DR_revived; 30th November 2012 at 05:57 PM.
  #5  
Unread 22nd November 2012
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Default Re: Comprehensive Wahjong Guide

Demonstration and Explanation of Sophisticated Hands

New terminology: Call (廣東話:叫糊,普通話:聽牌): This means the state of awaiting for the winning tile.

Sequence Hand (平胡) and Pure Suit (清一色)



All Pong (對對胡碰碰胡) and Mixed Suit (混一色半色)



7 pairs (七對子) and Mixed Suit (混一色半色)



Explanation for 7 pairs (七對子): You need to draw any 6 pairs of tiles BY YOURSELF. Whereas for the last pair, draw any tile and call for the winning tile either by self-draw or wait for one of the players to discard it to you.

Explanation for Mixed Suit (混一色半色): Your winning hand needs to be a combination of Honor tiles AND either the Circle, Bamboo or Character suit tiles.



Thirteen Terminals (十三幺)



Explanation: You need to draw at least 13 pieces of the following tiles BY YOURSELF .

1-circle, 9-circle, 1-bamboo, 9-bamboo, 1-character, 9-character, East, South, West, North, Red, Green, White and one more tile that is a repeat of any of the aforementioned.

(1-筒, 9-筒, 1-索, 9-索, 一萬, 九萬, , , 西, , 紅中, 發財, 白板 同埋多一張幺牌做眼)

Note: If you manage to draw all the 13 distinct terminal tiles first, you can call ANY of the terminal tiles as the 14th piece subsequently.

However, in the above example, I drew all 13 distinct terminal tiles lest White prior to winning. In addition, I have 2 Red tiles and thus they are my 'eyes'. Therefore, I need to call for the White tile.

Last edited by DR_revived; 29th December 2012 at 04:10 PM.
  #6  
Unread 24th November 2012
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Default Re: Comprehensive Wahjong Guide

Suggestions to Admin

under construction...
  #7  
Unread 24th November 2012
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Default Re: Comprehensive Wahjong Guide

Quick Facts about Mahjong

under construction...
  #8  
Unread 24th November 2012
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Default Re: Comprehensive Wahjong Guide

Wahjong Strategies and Exercises/Quizzes

under construction...

Last edited by DR_revived; 24th November 2012 at 01:40 AM.
  #9  
Unread 24th November 2012
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Default Re: Comprehensive Wahjong Guide

I welcome all constructive feedback and/or suggestion so that I can improvise on the guide to benefit any newbie who wish to learn this game...
  #10  
Unread 30th November 2012
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Default Re: Comprehensive Wahjong Guide

bump the thread.
  #11  
Unread 30th November 2012
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Default Re: Comprehensive Wahjong Guide

reserve post for update
  #12  
Unread 30th November 2012
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Default Re: Comprehensive Wahjong Guide

reserve post for update...
  #13  
Unread 30th November 2012
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Default Re: Comprehensive Wahjong Guide

reserve post for update again
  #14  
Unread 30th November 2012
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Default Re: Comprehensive Wahjong Guide

updated the guide just now, will resume soon!!!
  #15  
Unread 30th November 2012
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Default Re: Comprehensive Wahjong Guide

I welcome other players to contribute actively to this thread too.

~~~thanks~~~

Last edited by DR_revived; 2nd December 2012 at 06:42 PM.
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