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Damage inflicted on aircrafts Base Damage Usually refers to the damage caused by combatants on the enemy base, as opposed to Base Health. Combatant Population The Combatant Population limits the number of attacking units that you can dispatch. Each unit has a different population weight, e.g. Trooper is 1, Mongoose is 2, etc. Combatant Population increases as your Strategy Points increase. Combatant Population can also be increased temporarily in a battle using Resource Points. Combatants Attacking units Command Points One of two Officer attributes that affect defensive capabilities, including base health and tower attributes. Movement Speed Speed of combatants Officer Points Officer Points are earned for every level up. They are used to allocate for Command and Strategy Points. You can get extra Officer Points if you possess certain items. Resource Points Points that are awarded for killing enemy combatants. Resource points are used to increase Tower Limit and Combatant Population. They are temporary and are not carried over to future battles. ROF (Rate of Fire) Rate of fire of a tower (Basically how fast it pumps out ammo!) Skills Temporary power-ups that affect your units and may even repair your base. The number of skills that can be armed per battle depends on the number of skill slots you have. Strategy Points The attacking performance of your officer, Strategy Points improve combatants attributes. Surface Damage Damage inflicted on land combatants. There are two types of Surface Damage as listed below.
The Tower Limit restricts the number of towers you can build. This limit also applies to barricades. This increases with your officer's Command Points. The Tower Limit can also be increased temporarily in a battle using Resource Points. Units General term that refers to towers and combatants | |
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